Generic Source Events
From AMWiki
- Refer back to Game Events (Source) for more events.
These should apply to all Source engine games
Contents |
[edit] team_info
Note: Info about team
| Name: | team_info | ||||
| Structure: |
|
[edit] team_score
Note: Team score changed
| Name: | team_info | ||||
| Structure: |
|
[edit] player_team
Note: Player change his team
| Name: | player_team | ||||||||
| Structure: |
|
[edit] player_class
Note: A player changed his class
| Name: | player_class | ||||
| Structure: |
|
[edit] player_death
Note: A game event, name may be 32 charaters long
| Name: | player_death | ||||
| Structure: |
|
[edit] player_hurt
Note: A player was hurt
| Name: | player_hurt | ||||||
| Structure: |
|
[edit] player_chat
Note: A public player chat
| Name: | player_chat | ||||||
| Structure: |
|
[edit] player_score
Note: Players scores changed
| Name: | player_score | ||||||||
| Structure: |
|
[edit] player_spawn
Note: player spawned in game
| Name: | player_spawn | ||
| Structure: |
|
[edit] player_shoot
Note: Player shoot his weapon
| Name: | player_shoot | ||||||
| Structure: |
|
[edit] player_use
Note: When a player uses an option
| Name: | player_use | ||||
| Structure: |
|
[edit] player_changename
Note: Player changed name
| Name: | player_changename | ||||||
| Structure: |
|
[edit] game_newmap
Note: Send when new map is completely loaded
| Name: | game_newmap | ||
| Structure: |
|
[edit] game_start
Note: A new game starts
| Name: | game_start | ||||||||
| Structure: |
|
[edit] game_end
Note: A game ended
| Name: | game_end | ||
| Structure: |
|
[edit] round_start
Note: The round started
| Name: | round_start | ||||||
| Structure: |
|
[edit] round_end
Note: The round ended
| Name: | round_end | ||||||
| Structure: |
|
[edit] game_message
Note: A game message
| Name: | game_message | ||||
| Structure: |
|
[edit] break_breakable
Note: A breakable (func_break) is broken.
| Name: | break_breakable | ||||||
| Structure: |
|
[edit] break_prop
Note: A breakable prop is broken.
| Name: | break_prop | ||||
| Structure: |
|
