From AlliedModders Wiki
- Refer back to Game Events (Source) for more events.
player_death
Note: When a client dies
| Name:
| player_death
|
| Structure:
|
| short
| userid
| {{{3}}}
|
| short
| attacker
| {{{3}}}
|
| string
| weapon
| {{{3}}}
|
|
zombie_death
Note: When a zombie dies
| Name:
| zombie_death
|
| Structure:
|
|
ambient_play
Note: None
| Name:
| ambient_play
|
| Structure:
|
| string
| sound
| {{{3}}}
|
| bool
| fade
| {{{3}}}
|
|
game_round_restart
Note: When one team won the round and players can select their team again
| Name:
| game_round_restart
|
| Structure:
|
|
gravity_change
Note: When the gravity changes
| Name:
| gravity_change
|
| Structure:
|
|
achievement_earned
Note: None
| Name:
| achievement_earned
|
| Structure:
|
| byte
| player
| {{{3}}}
|
| short
| achievement
| {{{3}}}
|
|
spec_target_updated
Note: None
| Name:
| spec_target_updated
|
| Structure:
|
|