CBaseEntity (CS)
Basic Information
- Classname: CBaseEntity.
- Description: Base Entity. All entity types derive from this.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBasePlayerAmmo
- CPointEntity
- CRuleEntity
- CBaseSpectator
- CAmbienGeneric (ambient_generic)
- CBeam (beam)
- CBloodSplat
- CBubbling (env_bubbles)
- CButtonTarget (button_target)
- CCorpse (bodyque)
- CCyclerSprite (cycler_sprite)
- CDecal (infodecal)
- CEnvSpark (env_spark, env_debris)
- CFuncTank (func_tank)
- CFrictionModifier (func_friction)
- CFuncRotating (func_rotating)
- CFuncTankControls (func_tankcontrols)
- CFuncTrackTrain (func_tracktrain)
- CFuncWall (func_wall)
- CGib
- CItemSoda (item_sodacan)
- CLaserSpot (laser_spot)
- CNullEntity (info_null)
- CPendulum (func_pendulum)
- CPlatTrigger
- CRenderFxManager (env_render)
- CSpeaker (speaker)
- CShower (spark_shower)
- CSoundEnt (soundent)
- CSprayCan
- CWeaponBox (weaponbox)
- CWorld (worldspawn)
- CWorldItem (world_items)
- CXenTreeTrigger (xen_ttrigger)
Entity Data
None.