Dota 2 Events

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Refer back to Game Events (Source) for more events.


modifier_event

Note:

Name: modifier_event
Structure:
string eventname
short caster
short ability


dota_player_kill

Note:

Name: dota_player_kill
Structure:
short victim_userid
short killer1_userid
short killer2_userid
short killer3_userid
short killer4_userid
short killer5_userid
short bounty
short neutral
short greevil


dota_player_deny

Note:

Name: dota_player_deny
Structure:
short killer_userid
short victim_userid


dota_barracks_kill

Note:

Name: dota_barracks_kill
Structure:
short barracks_id


dota_tower_kill

Note:

Name: dota_tower_kill
Structure:
short killer_userid
short teamnumber
short gold


dota_roshan_kill

Note:

Name: dota_roshan_kill
Structure:
short teamnumber
short gold


dota_courier_lost

Note:

Name: dota_courier_lost
Structure:
short teamnumber


dota_courier_respawned

Note:

Name: dota_courier_respawned
Structure:
short teamnumber


dota_glyph_used

Note:

Name: dota_glyph_used
Structure:
short teamnumber


dota_super_creeps

Note:

Name: dota_super_creeps
Structure:
short teamnumber


dota_item_purchase

Note:

Name: dota_item_purchase
Structure:
short userid user ID on server
short itemid


dota_item_gifted

Note:

Name: dota_item_gifted
Structure:
short userid user ID on server
short itemid
short sourceid


dota_rune_pickup

Note:

Name: dota_rune_pickup
Structure:
short userid user ID on server
short type
short rune


dota_rune_spotted

Note:

Name: dota_rune_pickup
Structure:
short userid user ID on server
short rune


dota_item_spotted

Note:

Name: dota_rune_pickup
Structure:
short userid user ID on server
short itemid


dota_no_battle_points

Note:

Name: dota_no_battle_points
Structure:
short userid user ID on server
short reason


dota_chat_informational

Note:

Name: dota_chat_informational
Structure:
short userid user ID on server
short type


dota_action_item

Note:

Name: dota_action_item
Structure:
short reason
short itemdef
short message



dota_match_done

Note: The match end

Name: dota_match_done
Structure:
byte winningteam The ID of the winning team


and more...