Neotokyo Events

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Refer back to Game Events (Source) for more events.

player_death

Note: When a client dies

Name: player_death
Structure:
short userid {{{3}}}
short attacker {{{3}}}
string weapon {{{3}}}
short icon {{{3}}}


game_round_end

Note: Fired approximately a millisecond before the round starts again

Name: game_round_end
Structure:
none none {{{3}}}


game_round_start

Note: Fired approximately a millisecond after the game_round_end event

Name: game_round_start
Structure:
none none {{{3}}}