Difference between revisions of "Installing Metamod:Source"
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Revision as of 16:03, 16 January 2006
This article will guide you through a SourceMM installation.
If you don't already have Metamod:Source bundled with a plugin, you can install it manually with the directions below.
- Download the appropriate package for your server: there is a Linux tarball and Windows zip file. You can get this from the SourceMM Website.
- Open the package, you will either have "server_i486.so" or "server.dll".
- Find your "mod folder" on your server. This will be something like "cstrike" or "hl2mp".
- Make a folder in your mod folder called "addons", if it doesn't already exist. Make a folder inside addons called "metamod", and a folder inside "metamod" called "bin".
- Create a new, blank, text file called "metaplugins.ini".
- Upload the files to your server:
- Upload the server.dll or server_i486.so file to your addons/metamod/bin Folder.
- Upload the metaplugins.ini file to your addons/metamod folder.
- WARNING! - Do not replace the mod's server.dll/server_i486.so (usually in "<mod>\bin"). This will cause your mod to stop working.
- Open the file in the mod folder called "gameinfo.txt". You will see a few lines at the bottom like this:
- Add a line before all of the "Game" entries that looks like this:
GameBin |gameinfo_path|addons/metamod/bin
- You're done! To test whether it worked, restart your game server and type "meta" in the server console. You should get a menu.
- For more information, documentation, and troubleshooting, see Category:Documentation (SourceMM)
- Optional Cvars: mm_pluginsfile - Sets the path and name of the plugins file, defaulting to "addons/metamod/plugins.ini". It is relative to the mod directory.