Difference between revisions of "Half-Life 2: Capture the Flag Events"
(New page: :''Refer back to Game Events (Source) for more events.'' === player_death === {{qnotice|When a player dies}} {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|shor...) |
(No difference)
|
Revision as of 16:20, 8 June 2007
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a player dies
| Name: | player_death | ||||||||||||
| Structure: |
|
ctf_flag_capture
Note: When a flag is captured
| Name: | ctf_flag_capture | |||
| Structure: |
|
ctf_flag_stolen
Note: When a flag is taken
| Name: | ctf_flag_stolen | |||
| Structure: |
|
ctf_flag_return
Note: When a flag is returned
| Name: | ctf_flag_return | ||||||||||||
| Structure: |
|
ctf_flag_assist
Note:
| Name: | ctf_flag_assist | |||
| Structure: |
|
ctf_flag_defend
Note:
| Name: | ctf_flag_defend | |||
| Structure: |
|
ctf_flag_dominate
Note:
| Name: | ctf_flag_dominate | |||
| Structure: |
|
ctf_protect_carrier
Note:
| Name: | ctf_protect_carrier | |||
| Structure: |
|
ctf_kill_carrier
Note:
| Name: | ctf_kill_carrier | |||
| Structure: |
|
ctf_map_end
Note:
| Name: | ctf_map_end | |||||||||
| Structure: |
|
ctf_round_start
Note:
| Name: | ctf_round_start | |
| Structure: |
|