Difference between revisions of "SourceMod 1.3.2 Release Notes"
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*Support for recent TF, DoD, and L4D2 updates ({{bz|4356}}, {{bz|4361}}, {{bz|4371}}, {{bz|4374}}, {{bz|4375}}). | *Support for recent TF, DoD, and L4D2 updates ({{bz|4356}}, {{bz|4361}}, {{bz|4371}}, {{bz|4374}}, {{bz|4375}}). | ||
*Fixed rare crash when replicating cvars to clients ({{bz|4315}}). | *Fixed rare crash when replicating cvars to clients ({{bz|4315}}). | ||
− | *Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (Nicholas "psychonic" hastings). | + | *Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks Nicholas "psychonic" hastings). |
Developer Changes: | Developer Changes: | ||
*Added TF functions for stunning, conditions, regeneration, and power play ({{bz|4166}}, {{bz|4331}}). | *Added TF functions for stunning, conditions, regeneration, and power play ({{bz|4166}}, {{bz|4331}}). |
Latest revision as of 15:12, 2 May 2010
SourceMod 1.3.2 is a minor bug-fix update. For the full SourceMod 1.3 release notes, click here.
Contents
Changelog
User Changes:
- Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
- Fixed rare crash when replicating cvars to clients (bug 4315).
- Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks Nicholas "psychonic" hastings).
Developer Changes: