Difference between revisions of "Half-Life 2: Capture the Flag Events"
(New page: :''Refer back to Game Events (Source) for more events.'' === player_death === {{qnotice|When a player dies}} {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|shor...) |
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Line 4: | Line 4: | ||
{{qnotice|When a player dies}} | {{qnotice|When a player dies}} | ||
{{begin-hl2msg|player_death|string}} | {{begin-hl2msg|player_death|string}} | ||
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
− | {{hl2msg|short|attacker}} | + | {{hl2msg|short|attacker|}} |
− | {{hl2msg|string|weapon}} | + | {{hl2msg|string|weapon|}} |
− | {{hl2msg|bool|headshot}} | + | {{hl2msg|bool|headshot|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 13: | Line 13: | ||
{{qnotice|When a flag is captured}} | {{qnotice|When a flag is captured}} | ||
{{begin-hl2msg|ctf_flag_capture|string}} | {{begin-hl2msg|ctf_flag_capture|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 19: | Line 19: | ||
{{qnotice|When a flag is taken}} | {{qnotice|When a flag is taken}} | ||
{{begin-hl2msg|ctf_flag_stolen|string}} | {{begin-hl2msg|ctf_flag_stolen|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 25: | Line 25: | ||
{{qnotice|When a flag is returned}} | {{qnotice|When a flag is returned}} | ||
{{begin-hl2msg|ctf_flag_return|string}} | {{begin-hl2msg|ctf_flag_return|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
− | {{hl2msg|short|flag}} | + | {{hl2msg|short|flag|}} |
− | {{hl2msg|short|rebel_captures}} | + | {{hl2msg|short|rebel_captures|}} |
− | {{hl2msg|short|combine_captures}} | + | {{hl2msg|short|combine_captures|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_flag_assist === | === ctf_flag_assist === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag capture is assisted}} |
{{begin-hl2msg|ctf_flag_assist|string}} | {{begin-hl2msg|ctf_flag_assist|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_flag_defend === | === ctf_flag_defend === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag is defended}} |
{{begin-hl2msg|ctf_flag_defend|string}} | {{begin-hl2msg|ctf_flag_defend|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_flag_dominate === | === ctf_flag_dominate === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag is dominated}} |
{{begin-hl2msg|ctf_flag_dominate|string}} | {{begin-hl2msg|ctf_flag_dominate|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_protect_carrier === | === ctf_protect_carrier === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag carrier is protected}} |
{{begin-hl2msg|ctf_protect_carrier|string}} | {{begin-hl2msg|ctf_protect_carrier|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_kill_carrier === | === ctf_kill_carrier === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag carrier is killed}} |
{{begin-hl2msg|ctf_kill_carrier|string}} | {{begin-hl2msg|ctf_kill_carrier|string}} | ||
− | {{hl2msg|short|id}} | + | {{hl2msg|short|id|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_map_end === | === ctf_map_end === | ||
− | {{qnotice|}} | + | {{qnotice|When the map ends}} |
{{begin-hl2msg|ctf_map_end|string}} | {{begin-hl2msg|ctf_map_end|string}} | ||
− | {{hl2msg|short|team}} | + | {{hl2msg|short|team|}} |
− | {{hl2msg|short|rebel_captures}} | + | {{hl2msg|short|rebel_captures|}} |
− | {{hl2msg|short|combine_captures}} | + | {{hl2msg|short|combine_captures|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
=== ctf_round_start === | === ctf_round_start === | ||
− | {{qnotice|}} | + | {{qnotice|When the round starts}} |
{{begin-hl2msg|ctf_round_start|string}} | {{begin-hl2msg|ctf_round_start|string}} | ||
{{end-hl2msg}} | {{end-hl2msg}} |
Latest revision as of 13:35, 15 July 2011
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a player dies
Name: | player_death | ||||||||||||
Structure: |
|
ctf_flag_capture
Note: When a flag is captured
Name: | ctf_flag_capture | |||
Structure: |
|
ctf_flag_stolen
Note: When a flag is taken
Name: | ctf_flag_stolen | |||
Structure: |
|
ctf_flag_return
Note: When a flag is returned
Name: | ctf_flag_return | ||||||||||||
Structure: |
|
ctf_flag_assist
Note: When the flag capture is assisted
Name: | ctf_flag_assist | |||
Structure: |
|
ctf_flag_defend
Note: When the flag is defended
Name: | ctf_flag_defend | |||
Structure: |
|
ctf_flag_dominate
Note: When the flag is dominated
Name: | ctf_flag_dominate | |||
Structure: |
|
ctf_protect_carrier
Note: When the flag carrier is protected
Name: | ctf_protect_carrier | |||
Structure: |
|
ctf_kill_carrier
Note: When the flag carrier is killed
Name: | ctf_kill_carrier | |||
Structure: |
|
ctf_map_end
Note: When the map ends
Name: | ctf_map_end | |||||||||
Structure: |
|
ctf_round_start
Note: When the round starts
Name: | ctf_round_start | |
Structure: |
|