Difference between revisions of "Compiling SourceMod Plugins"
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− | ./ | + | ./compile.sh myplugin.sp |
Now simply move the .smx (not .sp) file from .../sourcemod/scripting/ to the .../sourcemod/plugins/ folder. | Now simply move the .smx (not .sp) file from .../sourcemod/scripting/ to the .../sourcemod/plugins/ folder. |
Revision as of 07:30, 9 July 2008
Ok, so you've read the Introduction to SourcePawn and Introduction to SourceMod Plugins and now you want to actually compile a plugin.
You'll need the compiler which is included in the .../sourcemod/scripting/ folder of the main distribution (not the SDK). Windows users will need 7-zip to extract the files.
In Windows, open up a command prompt (Start->Run or WindowsKey+R, then "cmd"):
cd <sourcemod>\scripting spcomp myplugin.sp
In Linux use:
./compile.sh myplugin.sp
Now simply move the .smx (not .sp) file from .../sourcemod/scripting/ to the .../sourcemod/plugins/ folder.
See Also: Scripting Forum