Difference between revisions of "Half-Life 2: Capture the Flag Events"
(New page: :''Refer back to Game Events (Source) for more events.'' === player_death === {{qnotice|When a player dies}} {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|shor...) |
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Line 32: | Line 32: | ||
=== ctf_flag_assist === | === ctf_flag_assist === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag capture is assisted}} |
{{begin-hl2msg|ctf_flag_assist|string}} | {{begin-hl2msg|ctf_flag_assist|string}} | ||
{{hl2msg|short|id}} | {{hl2msg|short|id}} | ||
Line 38: | Line 38: | ||
=== ctf_flag_defend === | === ctf_flag_defend === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag is defended}} |
{{begin-hl2msg|ctf_flag_defend|string}} | {{begin-hl2msg|ctf_flag_defend|string}} | ||
{{hl2msg|short|id}} | {{hl2msg|short|id}} | ||
Line 44: | Line 44: | ||
=== ctf_flag_dominate === | === ctf_flag_dominate === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag is dominated}} |
{{begin-hl2msg|ctf_flag_dominate|string}} | {{begin-hl2msg|ctf_flag_dominate|string}} | ||
{{hl2msg|short|id}} | {{hl2msg|short|id}} | ||
Line 50: | Line 50: | ||
=== ctf_protect_carrier === | === ctf_protect_carrier === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag carrier is protected}} |
{{begin-hl2msg|ctf_protect_carrier|string}} | {{begin-hl2msg|ctf_protect_carrier|string}} | ||
{{hl2msg|short|id}} | {{hl2msg|short|id}} | ||
Line 56: | Line 56: | ||
=== ctf_kill_carrier === | === ctf_kill_carrier === | ||
− | {{qnotice|}} | + | {{qnotice|When the flag carrier is killed}} |
{{begin-hl2msg|ctf_kill_carrier|string}} | {{begin-hl2msg|ctf_kill_carrier|string}} | ||
{{hl2msg|short|id}} | {{hl2msg|short|id}} | ||
Line 62: | Line 62: | ||
=== ctf_map_end === | === ctf_map_end === | ||
− | {{qnotice|}} | + | {{qnotice|When the map ends}} |
{{begin-hl2msg|ctf_map_end|string}} | {{begin-hl2msg|ctf_map_end|string}} | ||
{{hl2msg|short|team}} | {{hl2msg|short|team}} | ||
Line 70: | Line 70: | ||
=== ctf_round_start === | === ctf_round_start === | ||
− | {{qnotice|}} | + | {{qnotice|When the round starts}} |
{{begin-hl2msg|ctf_round_start|string}} | {{begin-hl2msg|ctf_round_start|string}} | ||
{{end-hl2msg}} | {{end-hl2msg}} |
Revision as of 16:22, 8 June 2007
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a player dies
Name: | player_death | ||||||||||||
Structure: |
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ctf_flag_capture
Note: When a flag is captured
Name: | ctf_flag_capture | |||
Structure: |
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ctf_flag_stolen
Note: When a flag is taken
Name: | ctf_flag_stolen | |||
Structure: |
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ctf_flag_return
Note: When a flag is returned
Name: | ctf_flag_return | ||||||||||||
Structure: |
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ctf_flag_assist
Note: When the flag capture is assisted
Name: | ctf_flag_assist | |||
Structure: |
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ctf_flag_defend
Note: When the flag is defended
Name: | ctf_flag_defend | |||
Structure: |
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ctf_flag_dominate
Note: When the flag is dominated
Name: | ctf_flag_dominate | |||
Structure: |
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ctf_protect_carrier
Note: When the flag carrier is protected
Name: | ctf_protect_carrier | |||
Structure: |
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ctf_kill_carrier
Note: When the flag carrier is killed
Name: | ctf_kill_carrier | |||
Structure: |
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ctf_map_end
Note: When the map ends
Name: | ctf_map_end | |||||||||
Structure: |
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ctf_round_start
Note: When the round starts
Name: | ctf_round_start | |
Structure: |
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