Difference between revisions of "TempEnts (SourceMod SDKTools)"
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For more information on SourceMod's TempEnt support, see the [[SDKTools_%28SourceMod_Development%29#TempEnt_Functions|SDKTools TempEnt Functions]] writeup. | For more information on SourceMod's TempEnt support, see the [[SDKTools_%28SourceMod_Development%29#TempEnt_Functions|SDKTools TempEnt Functions]] writeup. | ||
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=TempEnts= | =TempEnts= | ||
Below is a list of the predefined tempent stocks found in <tt>sdktools_tempents_stocks.inc</tt>. Many of the images are copyrighted by Mani and are from [http://www.mani-admin-plugin.com/mani_admin_plugin/documentation/index.php his documentation]. | Below is a list of the predefined tempent stocks found in <tt>sdktools_tempents_stocks.inc</tt>. Many of the images are copyrighted by Mani and are from [http://www.mani-admin-plugin.com/mani_admin_plugin/documentation/index.php his documentation]. | ||
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+ | ==Blood Sprite== | ||
+ | {{tempent|Blood Sprite|CTEBloodSprite|TE_SetupBloodSprite|Te_bloodsprite.jpg}} | ||
==Dust== | ==Dust== | ||
{{tempent|Dust|CTEDust|TE_SetupDust|Te_dust.jpg}} | {{tempent|Dust|CTEDust|TE_SetupDust|Te_dust.jpg}} | ||
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+ | ==Energy Splash== | ||
+ | {{tempent|Energy Splash|CTEEnergySplash|TE_SetupEnergySplash|Te_energysplash.jpg}} | ||
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+ | ==Explosion== | ||
+ | {{tempent|Explosion|CTEExplosion|TE_SetupExplosion|Te_explosion.jpg}} | ||
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+ | ==GlowSprite== | ||
+ | {{tempent|GlowSprite|CTEGlowSprite|TE_SetupGlowSprite|Te_glowsprite.jpg}} | ||
==Metal Sparks== | ==Metal Sparks== | ||
{{tempent|Metal Sparks|CTEMetalSparks|TE_SetupMetalSparks|Te_metalsparks.jpg}} | {{tempent|Metal Sparks|CTEMetalSparks|TE_SetupMetalSparks|Te_metalsparks.jpg}} | ||
− | == | + | ==MuzzleFlash== |
{{tempent|MuzzleFlash|CTEMuzzleFlash|TE_SetupMuzzleFlash|Te_muzzleflash.jpg}} | {{tempent|MuzzleFlash|CTEMuzzleFlash|TE_SetupMuzzleFlash|Te_muzzleflash.jpg}} | ||
Revision as of 15:46, 7 July 2007
TempEnts, also called "temporary entities," "tempentities," or "TEs," are quick graphical displays that are too simple to justify the overhead of a CBaseEntity instantiation or full server-side networkability. In the SDK, they are statically defined instances that can be "played back" to the client by simply sending a copy of its network class properties.
For more information on SourceMod's TempEnt support, see the SDKTools TempEnt Functions writeup.
Contents
TempEnts
Below is a list of the predefined tempent stocks found in sdktools_tempents_stocks.inc. Many of the images are copyrighted by Mani and are from his documentation.
Blood Sprite
Name: Blood Sprite Class: CTEBloodSprite Function: TE_SetupBloodSprite
Dust
Name: Dust Class: CTEDust Function: TE_SetupDust
Energy Splash
Name: Energy Splash Class: CTEEnergySplash Function: TE_SetupEnergySplash
Explosion
Name: Explosion Class: CTEExplosion Function: TE_SetupExplosion
GlowSprite
Name: GlowSprite Class: CTEGlowSprite Function: TE_SetupGlowSprite
Metal Sparks
Name: Metal Sparks Class: CTEMetalSparks Function: TE_SetupMetalSparks
MuzzleFlash
Name: MuzzleFlash Class: CTEMuzzleFlash Function: TE_SetupMuzzleFlash
Smoke
Name: Smoke Class: CTESmoke Function: TE_SetupSmoke
Sparks
Name: Sparks Class: CTESparks Function: TE_SetupSparks