Difference between revisions of "CBaseAnimating (CS)"

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m (moved CBaseAnimating to CBaseAnimating Offset List (Counter-Strike): Avoiding collision name with Source pages.)
(Fixed links)
Line 1: Line 1:
<span style="font-variant:small-caps">Couter-Strike offset list</span>
 
 
[[Category:CS Offset List]]
 
[[Category:CS Offset List]]
  
  
 
+
* [[CBaseEntity Offset List (Counter-Strike)|CBaseEntity]]
*[[CBaseEntity]]
+
** [[CBaseDelay Offset List (Counter-Strike)|CBaseDelay]]
** [[CBaseDelay]]
 
 
*** ''' CBaseAnimating '''
 
*** ''' CBaseAnimating '''
**** [[CActAnimating]]
+
**** [[CActAnimating Offset List (Counter-Strike)|CActAnimating]]
**** [[CBasePlayerItem]]
+
**** [[CBasePlayerItem Offset List (Counter-Strike)|CBasePlayerItem]]
**** [[CBaseToggle]]
+
**** [[CBaseToggle Offset List (Counter-Strike)|CBaseToggle]]
  
  

Revision as of 16:16, 26 March 2009



W = Windows | L = Linux

Name W. Offset L. Offset L. Diff Type Description
m_flFrameRate 36 41 +5 float Computed FPS for current sequence.
m_flGroundSpeed 37 42 +5 float Computed linear movement rate for current sequence.
m_flLastEventCheck 38 43 +5 float Last time the event list was checked.
m_fSequenceFinished 39 44 +5 BOOL Flag set when StudioAdvanceFrame moves across a frame boundry.
m_fSequenceLoops 40 45 +5 BOOL True if the sequence loops.