Difference between revisions of "CBaseEntity (CS)"
(Added some class) |
m (Fixed Typo) |
||
Line 4: | Line 4: | ||
* '''CBaseEntity''' | * '''CBaseEntity''' | ||
** [[CBaseDelay Offset List (Counter-Strike)|CBaseDelay]] | ** [[CBaseDelay Offset List (Counter-Strike)|CBaseDelay]] | ||
− | ** [[ | + | ** [[CPointEntity Offset List (Counter-Strike)|CPointEntity]] |
** [[CRuleEntity Offset List (Counter-Strike)|CRuleEntity]] | ** [[CRuleEntity Offset List (Counter-Strike)|CRuleEntity]] | ||
** [[CBasePlayerAmmo Offset List (Counter-Strike)|CBasePlayerAmmo]] | ** [[CBasePlayerAmmo Offset List (Counter-Strike)|CBasePlayerAmmo]] |
Revision as of 16:20, 26 March 2009
- CBaseEntity
- CBaseDelay
- CPointEntity
- CRuleEntity
- CBasePlayerAmmo
- CFuncTank (func_tank)
- CBeam (beam)
- CAmbienGeneric (ambient_generic)
- CBubbling (env_bubbles)
- CCyclerSprite (cycler_sprite)
- CEnvSpark (env_spark, env_debris)
- CFrictionModifier (func_friction)
- CFuncRotating (func_rotating)
- CFuncTankControls (func_tankcontrols)
- CFuncTrackTrain (func_tracktrain)