Difference between revisions of "CBaseAnimating (CS)"
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** [[CBaseDelay Offset List (Counter-Strike)|CBaseDelay]] | ** [[CBaseDelay Offset List (Counter-Strike)|CBaseDelay]] | ||
*** ''' CBaseAnimating ''' | *** ''' CBaseAnimating ''' | ||
− | **** [[CActAnimating Offset List (Counter-Strike)|CActAnimating]] | + | **** [[CActAnimating Offset List (Counter-Strike)|CActAnimating (not available in CS)]] |
**** [[CBasePlayerItem Offset List (Counter-Strike)|CBasePlayerItem]] | **** [[CBasePlayerItem Offset List (Counter-Strike)|CBasePlayerItem]] | ||
**** [[CBaseToggle Offset List (Counter-Strike)|CBaseToggle]] | **** [[CBaseToggle Offset List (Counter-Strike)|CBaseToggle]] |
Revision as of 12:31, 28 March 2009
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_flFrameRate | 36 | 41 | +5 | float | Computed FPS for current sequence. |
m_flGroundSpeed | 37 | 42 | +5 | float | Computed linear movement rate for current sequence. |
m_flLastEventCheck | 38 | 43 | +5 | float | Last time the event list was checked. |
m_fSequenceFinished | 39 | 44 | +5 | BOOL | Flag set when StudioAdvanceFrame moves across a frame boundry. |
m_fSequenceLoops | 40 | 45 | +5 | BOOL | True if the sequence loops. |