Difference between revisions of "CBeam (CS)"
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− | [[Category:CS | + | [[Category:CS Class List]] |
− | * [[CBaseEntity | + | == Basic Information == |
+ | |||
+ | * '''Classname''': CBeam. <br /> | ||
+ | * '''Linked Entity''': beam.<br /> | ||
+ | * '''Description''': Creates a laser or beam effect between two points. <br /> | ||
+ | |||
+ | |||
+ | == Class Hierarchy == | ||
+ | |||
+ | * [[CBaseEntity (CS)|CBaseEntity]] | ||
** '''CBeam''' ''(beam)'' | ** '''CBeam''' ''(beam)'' | ||
− | *** [[CLightning | + | *** [[CLightning (CS)|CLightning ''(env_lightning, env_beam)'']] |
− | *** [[CLaser | + | *** [[CLaser (CS)|CLaser ''(env_laser)'']] |
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* [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/effects.h?view=markup&root=amxmodx effects.h] ''(line 105)'' | * [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/effects.h?view=markup&root=amxmodx effects.h] ''(line 105)'' | ||
* [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/effects.cpp?view=markup&root=amxmodx effects.cpp] ''(line 165)'' | * [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/effects.cpp?view=markup&root=amxmodx effects.cpp] ''(line 165)'' | ||
+ | |||
+ | |||
+ | == Entity Properties == | ||
+ | |||
+ | No offsets. | ||
+ | |||
+ | |||
+ | == Entity Attributes == | ||
+ | |||
+ | None. | ||
+ | |||
+ | |||
+ | == Entity Flags == | ||
+ | |||
+ | None. | ||
+ | |||
== Notes == | == Notes == | ||
* ''beam'' entity is not the same than ''env_beam''. (More explanations coming) | * ''beam'' entity is not the same than ''env_beam''. (More explanations coming) |
Revision as of 16:45, 12 April 2009
Contents
Basic Information
- Classname: CBeam.
- Linked Entity: beam.
- Description: Creates a laser or beam effect between two points.
Class Hierarchy
HLSDK Reference
- effects.h (line 105)
- effects.cpp (line 165)
Entity Properties
No offsets.
Entity Attributes
None.
Entity Flags
None.
Notes
- beam entity is not the same than env_beam. (More explanations coming)