Difference between revisions of "CBaseEntity (CS)"
m (moved CBaseEntity Offset List (Counter-Strike) to CBaseEntity (CS)) |
(Fixed links) |
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* '''CBaseEntity''' | * '''CBaseEntity''' | ||
− | ** [[CBaseDelay | + | ** [[CBaseDelay (CS)|CBaseDelay]] |
− | ** [[CBasePlayerAmmo | + | ** [[CBasePlayerAmmo (CS)|CBasePlayerAmmo]] |
− | ** [[CPointEntity | + | ** [[CPointEntity (CS)|CPointEntity]] |
− | ** [[CRuleEntity | + | ** [[CRuleEntity (CS)|CRuleEntity]] |
− | ** [[CAmbienGeneric | + | ** [[CAmbienGeneric (CS)|CAmbienGeneric ''(ambient_generic)'']] |
− | ** [[CBeam | + | ** [[CBeam (CS)|CBeam ''(beam)'']] |
− | ** [[CBubbling | + | ** [[CBubbling (CS)|CBubbling ''(env_bubbles)'']] |
− | ** [[CCyclerSprite | + | ** [[CCyclerSprite (CS)|CCyclerSprite ''(cycler_sprite)'']] |
− | ** [[CEnvSpark | + | ** [[CEnvSpark (CS)|CEnvSpark ''(env_spark, env_debris)'']] |
− | ** [[CFuncTank | + | ** [[CFuncTank (CS)|CFuncTank ''(func_tank)'']] |
− | ** [[CFrictionModifier | + | ** [[CFrictionModifier (CS)|CFrictionModifier ''(func_friction)'']] |
− | ** [[CFuncRotating | + | ** [[CFuncRotating (CS)|CFuncRotating ''(func_rotating)'']] |
− | ** [[CFuncTankControls | + | ** [[CFuncTankControls (CS)|CFuncTankControls ''(func_tankcontrols)'']] |
− | ** [[CFuncTrackTrain | + | ** [[CFuncTrackTrain (CS)|CFuncTrackTrain ''(func_tracktrain)'']] |
− | ** [[CPendulum | + | ** [[CPendulum (CS)|CPendulum ''(func_pendulum)'']] |
− | ** [[CSpeaker | + | ** [[CSpeaker (CS)|CSpeaker ''(speaker)'']] |
− | ** [[CWeaponBox | + | ** [[CWeaponBox (CS)|CWeaponBox ''(weaponbox)'']] |
− | ** [[CWorldItem | + | ** [[CWorldItem (CS)|CWorldItem ''(world_items)'']] |
Revision as of 07:54, 17 April 2009
- CBaseEntity
- CBaseDelay
- CBasePlayerAmmo
- CPointEntity
- CRuleEntity
- CAmbienGeneric (ambient_generic)
- CBeam (beam)
- CBubbling (env_bubbles)
- CCyclerSprite (cycler_sprite)
- CEnvSpark (env_spark, env_debris)
- CFuncTank (func_tank)
- CFrictionModifier (func_friction)
- CFuncRotating (func_rotating)
- CFuncTankControls (func_tankcontrols)
- CFuncTrackTrain (func_tracktrain)
- CPendulum (func_pendulum)
- CSpeaker (speaker)
- CWeaponBox (weaponbox)
- CWorldItem (world_items)