Difference between revisions of "CBaseEntity (CS)"
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* '''CBaseEntity''' | * '''CBaseEntity''' | ||
− | ** [[CBaseDelay (CS)|CBaseDelay]] | + | ** '''[[CBaseDelay (CS)|CBaseDelay]]''' |
− | ** [[CBasePlayerAmmo (CS)|CBasePlayerAmmo]] | + | ** '''[[CBasePlayerAmmo (CS)|CBasePlayerAmmo]]''' |
− | ** [[CPointEntity (CS)|CPointEntity]] | + | ** '''[[CPointEntity (CS)|CPointEntity]]''' |
− | ** [[CRuleEntity (CS)|CRuleEntity]] | + | ** '''[[CRuleEntity (CS)|CRuleEntity]]''' |
** [[CAmbienGeneric (CS)|CAmbienGeneric ''(ambient_generic)'']] | ** [[CAmbienGeneric (CS)|CAmbienGeneric ''(ambient_generic)'']] | ||
− | ** [[CBeam (CS)|CBeam ''(beam)'']] | + | ** '''[[CBeam (CS)|CBeam ''(beam)'']]''' |
** [[CBubbling (CS)|CBubbling ''(env_bubbles)'']] | ** [[CBubbling (CS)|CBubbling ''(env_bubbles)'']] | ||
** [[CCorpse (CS)|CCorpse ''(bodyque)'']] | ** [[CCorpse (CS)|CCorpse ''(bodyque)'']] |
Revision as of 14:52, 5 May 2009
Basic Information
- Classname: CBaseEntity.
- Description: Base Entity. All entity types derive from this.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBasePlayerAmmo
- CPointEntity
- CRuleEntity
- CAmbienGeneric (ambient_generic)
- CBeam (beam)
- CBubbling (env_bubbles)
- CCorpse (bodyque)
- CCyclerSprite (cycler_sprite)
- CDecal (infodecal)
- CEnvSpark (env_spark, env_debris)
- CFuncTank (func_tank)
- CFrictionModifier (func_friction)
- CFuncRotating (func_rotating)
- CFuncTankControls (func_tankcontrols)
- CFuncTrackTrain (func_tracktrain)
- CGib
- CItemSoda (item_sodacan)
- CNullEntity (info_null)
- CPendulum (func_pendulum)
- CSpeaker (speaker)
- CShower (spark_shower)
- CSoundEnt (soundent)
- CWeaponBox (weaponbox)
- CWorld (worldspawn)
- CWorldItem (world_items)
Entity Data
None.