Difference between revisions of "Neotokyo Events"
(Created page with '=== player_death === {{qnotice|When a client dies}}<br> {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|short|attacker}} {{hl2msg|string|weapon}} {{hl2msg|s...') |
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Line 2: | Line 2: | ||
{{qnotice|When a client dies}}<br> | {{qnotice|When a client dies}}<br> | ||
{{begin-hl2msg|player_death|string}} | {{begin-hl2msg|player_death|string}} | ||
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid}} |
{{hl2msg|short|attacker}} | {{hl2msg|short|attacker}} | ||
{{hl2msg|string|weapon}} | {{hl2msg|string|weapon}} | ||
Line 8: | Line 8: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
− | === | + | === game_round_end === |
− | {{qnotice| | + | {{qnotice|Fired approximately a millisecond before the round starts again}}<br> |
− | {{begin-hl2msg| | + | {{begin-hl2msg|game_round_end|string}} |
+ | {{hl2msg|none|none}} | ||
+ | {{end-hl2msg}} | ||
+ | |||
+ | === game_round_start === | ||
+ | {{qnotice|Fired approximately a millisecond after the game_round_end event}}<br> | ||
+ | {{begin-hl2msg|game_round_start|string}} | ||
{{hl2msg|none|none}} | {{hl2msg|none|none}} | ||
{{end-hl2msg}} | {{end-hl2msg}} |
Revision as of 14:34, 25 October 2009
player_death
Note: When a client dies
Name: | player_death | ||||||||||||
Structure: |
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game_round_end
Note: Fired approximately a millisecond before the round starts again
Name: | game_round_end | |||
Structure: |
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game_round_start
Note: Fired approximately a millisecond after the game_round_end event
Name: | game_round_start | |||
Structure: |
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