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  • The data on this page was read from [https://github.com/SteamDatabase/GameTracking-C // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
    21 KB (2,766 words) - 07:06, 20 December 2020
  • *<tt>data</tt> - 通过SQL操作传递的自定义数据。 *<tt>data</tt>: 未使用
    15 KB (1,136 words) - 04:15, 3 July 2019
  • Handles are a special data type used in [[:Category:SourceMod Scripting|SourceMod Scripting]]. They r Closing Handles does not always destroy the internal data. This is the case when Handles are [[#Cloning Handles|cloned]]. Each clon
    10 KB (1,518 words) - 08:17, 17 December 2020
  • In this article, <tt>float</tt> refers to the C/C++ data type, and <tt>Float</tt> (note capital 'F') refers to the SourcePawn [[Tags ...ally larger structures, and passing them ByVal would require copying their data, wasting CPU cycles.
    16 KB (2,474 words) - 10:54, 10 March 2021
  • Weapon data is also sent if the client is predicting weapon state changes.<br> ...aUpdateMask'' should not be sent, and the client will not inherit previous data from any frame.}}<br>
    30 KB (4,353 words) - 23:03, 12 July 2022
  • * parameter - An array contain data to send to the timer function new data[32]
    18 KB (2,913 words) - 08:04, 26 February 2017
  • ...cannot with DBI. It also supports threaded queries, which let you process data without interrupting gameplay from a bad network connection. ...do this is to pack the player's authid and client index into the callback data and verify it when the query finishes.)
    22 KB (3,591 words) - 14:13, 22 December 2006
  • * Added global data retrieval to Fakemeta. * Added socket_send2() native for sending binary data.
    40 KB (6,082 words) - 07:00, 14 February 2013
  • ...in the original Small/Pawn language that work around the inherent lack of data types present. For example, Java/C would declare variables like so: ...ht bytes, four bytes, and two bytes. However, Pawn is only capable of one data type size. In SourcePawn, that's 32bit (four bytes). Therefore, tags serv
    6 KB (1,062 words) - 05:55, 11 July 2010
  • A format specifier is a code that allows you to specify what data-type to print. The most common specifiers are: '''Note''': Using the wrong data type with a specifier can be very dangerous. Always make sure you are prin
    5 KB (750 words) - 08:50, 26 March 2020
  • ...ite.sq3</tt> binary from the SourceMod distribution into your server's <tt>data/sqlite</tt> folder. If you chose to rename the database in <tt>databases.c *Back up all of your data.
    14 KB (2,307 words) - 05:06, 20 September 2019
  • == Entity Data == #define CHAN_NETWORKVOICE_BASE 7 // voice data coming across the network
    11 KB (1,403 words) - 08:22, 29 August 2009
  • ...for scoreboard data amount other things. You can find a list of all of the data on it in a game by generating a dump of the game's networked properties (se * All data is copied locally and may go out of scope.
    18 KB (2,550 words) - 04:24, 24 March 2015
  • *<tt>fread/fread_blocks/fread_raw</tt> - Read binary data from a file. *<tt>fwrite/fwrite_blocks/fwrite_raw</tt> - Write binary data to a file.
    14 KB (2,261 words) - 12:51, 13 December 2006
  • ...with a reference type, multiple variables can lead to the same underlying data. With value types, each value has its own copy, and thus cannot affect anot ...t proxy themselves. Unions are value types, and at any given time, contain data for exactly one of its proxied types.
    3 KB (401 words) - 00:47, 13 March 2010
  • *ELO ranking data gamemodes.txt is the main data file (in KeyValues format) holding the backing info, with an optional gamem
    11 KB (1,657 words) - 18:17, 29 March 2020
  • | [https://forums.alliedmods.net/showthread.php?t=285744 Data String Parameter] | Allows you to pass a string through a data parameter.
    13 KB (1,854 words) - 18:07, 20 January 2023
  • ...Server the first thing we need to do is create a structure to keep all the data that we will use. This structure will be called StructUserMsg and will con ...irst one we will use is one that will allow us to output to a file all the data that we are gathering:
    24 KB (4,064 words) - 11:16, 12 February 2012
  • ...bytes to read. Once this number contains zero, the stats file has no more data, and thus iteration must be stopped. ...at section of the file is repeated until a condition. Explanations of the data types are below. Sample code is provided for CSX.
    8 KB (1,111 words) - 01:22, 30 June 2006
  • ...a cache, not a permanent data store'''. It is designed such that external data sources can load objects into the cache for optimizing in two different way Permissions are granted through the ''AdminFlag'' data type. Each flag specifies an action or permission type that requires admin
    9 KB (1,371 words) - 20:28, 17 July 2010

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