Half-Life 2: Capture the Flag Events
Revision as of 16:20, 8 June 2007 by FlyingMongoose (talk | contribs) (New page: :''Refer back to Game Events (Source) for more events.'' === player_death === {{qnotice|When a player dies}} {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|shor...)
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a player dies
Name: | player_death | ||||||||||||
Structure: |
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ctf_flag_capture
Note: When a flag is captured
Name: | ctf_flag_capture | |||
Structure: |
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ctf_flag_stolen
Note: When a flag is taken
Name: | ctf_flag_stolen | |||
Structure: |
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ctf_flag_return
Note: When a flag is returned
Name: | ctf_flag_return | ||||||||||||
Structure: |
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ctf_flag_assist
Note:
Name: | ctf_flag_assist | |||
Structure: |
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ctf_flag_defend
Note:
Name: | ctf_flag_defend | |||
Structure: |
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ctf_flag_dominate
Note:
Name: | ctf_flag_dominate | |||
Structure: |
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ctf_protect_carrier
Note:
Name: | ctf_protect_carrier | |||
Structure: |
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ctf_kill_carrier
Note:
Name: | ctf_kill_carrier | |||
Structure: |
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ctf_map_end
Note:
Name: | ctf_map_end | |||||||||
Structure: |
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ctf_round_start
Note:
Name: | ctf_round_start | |
Structure: |
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