Difference between revisions of "Porting to Orange Box"

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=ConCommandBaseMgr Removed=
 
=ConCommandBaseMgr Removed=
 
ConCommandBaseMgr has been removed.  That means the normal call, <tt>ConCommandBaseMgr::OneTimeInit()</tt>, is no longer applicable.  There are two other solutions to registering your ConVars and ConCommands:
 
ConCommandBaseMgr has been removed.  That means the normal call, <tt>ConCommandBaseMgr::OneTimeInit()</tt>, is no longer applicable.  There are two other solutions to registering your ConVars and ConCommands:
*Use <tt>META_REG_ALL_CONS()</tt> which will register all cvars and concommands in your plugin.
+
*Use <tt>ConVar_Register</tt> instead.
 
*Use <tt>META_REGCVAR</tt> on each pointer (it will work on any ConCommandBase *) pointer, or <tt>META_REGCMD</tt> on each individual command name.
 
*Use <tt>META_REGCVAR</tt> on each pointer (it will work on any ConCommandBase *) pointer, or <tt>META_REGCMD</tt> on each individual command name.
  
It is highly recommended that Metamod:Source plugins go through Metamod:Source's cvar registration process.  This will make your plugin more compatible across engines and other plugins.
+
It is highly recommended that Metamod:Source plugins go through Metamod:Source's ConCommandBase registration process.  This will make your plugin more compatible across engines and other plugins. Example:
  
However, you can also simply go through <tt>ICvar</tt> or <tt>ConVar_Register</tt>.  Doing so is not recommended for Metamod:Source plugins.
+
<cpp>
 +
class BaseAccessor : public IConCommandBaseAccessor
 +
{
 +
public:
 +
bool RegisterConCommandBase(ConCommandBase *pVar)
 +
{
 +
META_REGCVAR(pVar);
 +
}
 +
} s_BaseAccessor;
 +
 
 +
void SetupEverything()
 +
{
 +
#if defined ORANGEBOX_BUILD
 +
ConVar_Register(0, &s_BaseAccessor);
 +
#else
 +
ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor);
 +
#endif
 +
}</cpp>

Revision as of 16:39, 9 October 2007


Porting Valve Server Plugins or Metamod:Source plugins to Orange Box is not very difficult. This article explores some of the changes and how to simplify them.

Users of Metamod:Source will need to upgrade to Metamod:Source 1.6.0. To do so, see Upgrading Plugins to Metamod:Source 1.6.0. The Orange Box SDK is also available from the Metamod:Source SVN.

This document will assume a single preprocessor macro, ORANGEBOX_BUILD, determines that an Orange Box build is being made.

Command Callbacks

In the original Half-Life 2 engine, all commands used IVEngineServer::Cmd_Arg* in order to receive information about the current command's tokenization. However, these functions have been completely removed, and a new re-entrant version is in place.

Each of the following callbacks:

void IServerGameClients::ClientCommand(edict_t *pEdict);
typedef void (*FnCommandCallback)(void);

Is now:

void IServerGameClients::ClientCommand(edict_t *pEdict, const CCommand &args);
typedef void (*FnCommandCallback)(const CCommand &args);

Definitions for CCommand can be found in convar.h. A simple way to work around this change is to use wrapper functions. For example:

#if defined ORANGEBOX_BUILD
SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
#else
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
#endif
 
#if !defined ORANGEBOX_BUILD
class CCommand
{
public:
	const char *ArgS()
	{
		return engine->Cmd_Args();
	}
	int ArgC()
	{
		return engine->Cmd_Argc();
	}
 
	const char *Arg(int index)
	{
		return engine->Cmd_Argv(index);
	}
};
#endif
 
#if defined ORANGEBOX_BUILD
void Hook_ClientCommand(edict_t *pEntity, const CCommand &args)
#else
void Hook_ClientCommand(edict_t *pEntity)
#endif
 
{
#if !defined ORANGEBOX_BUILD
	CCommand args;
#endif
 
	const char *cmd = args.Arg(0);
	/* ... stuff ... */
}


ConCommandBaseMgr Removed

ConCommandBaseMgr has been removed. That means the normal call, ConCommandBaseMgr::OneTimeInit(), is no longer applicable. There are two other solutions to registering your ConVars and ConCommands:

  • Use ConVar_Register instead.
  • Use META_REGCVAR on each pointer (it will work on any ConCommandBase *) pointer, or META_REGCMD on each individual command name.

It is highly recommended that Metamod:Source plugins go through Metamod:Source's ConCommandBase registration process. This will make your plugin more compatible across engines and other plugins. Example:

class BaseAccessor : public IConCommandBaseAccessor
{
public:
	bool RegisterConCommandBase(ConCommandBase *pVar)
	{
		META_REGCVAR(pVar);
	}
} s_BaseAccessor;
 
void SetupEverything()
{
#if defined ORANGEBOX_BUILD
	ConVar_Register(0, &s_BaseAccessor);
#else
	ConCommandBaseMgr::OneTimeInit(&s_BaseAccessor);
#endif
}