Temp Entity Lists (Source)

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Revision as of 17:11, 7 July 2007 by BAILOPAN (talk | contribs) (New page: This article lists tempents from a few of the major Source modifications. The output is from <tt>sm_print_telist</tt>, except sorted. =Counter-Strike: Source= <pre> Armor Ricochet (CTEAr...)
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This article lists tempents from a few of the major Source modifications. The output is from sm_print_telist, except sorted.

Counter-Strike: Source

Armor Ricochet (CTEArmorRicochet)
BSP Decal (CTEBSPDecal)
BeamEntPoint (CTEBeamEntPoint)
BeamEnts (CTEBeamEnts)
BeamFollow (CTEBeamFollow)
BeamLaser (CTEBeamLaser)
BeamPoints (CTEBeamPoints)
BeamRing (CTEBeamRing)
BeamRingPoint (CTEBeamRingPoint)
BeamSpline (CTEBeamSpline)
Blood Sprite (CTEBloodSprite)
Blood Stream (CTEBloodStream)
Bomb Plant (CTEPlantBomb)
Bubble Trail (CTEBubbleTrail)
Bubbles (CTEBubbles)
Dust (CTEDust)
Dynamic Light (CTEDynamicLight)
EffectDispatch (CTEEffectDispatch)
Energy Splash (CTEEnergySplash)
Entity Decal (CTEDecal)
Explosion (CTEExplosion)
Fizz (CTEFizz)
Footprint Decal (CTEFootprintDecal)
GaussExplosion (CTEGaussExplosion)
GlowSprite (CTEGlowSprite)
Impact (CTEImpact)
KillPlayerAttachments (CTEKillPlayerAttachments)
Large Funnel (CTELargeFunnel)
Metal Sparks (CTEMetalSparks)
MuzzleFlash (CTEMuzzleFlash)
Player Decal (CTEPlayerDecal)
PlayerAnimEvent (CTEPlayerAnimEvent)
Projected Decal (CTEProjectedDecal)
RadioIcon (CTERadioIcon)
Shotgun Shot (CTEFireBullets)
Show Line (CTEShowLine)
Smoke (CTESmoke)
Sparks (CTESparks)
Sprite (CTESprite)
Sprite Spray (CTESpriteSpray)
Surface Shatter (CTEShatterSurface)
World Decal (CTEWorldDecal)
breakmodel (CTEBreakModel)
physicsprop (CTEPhysicsProp)

See Also