Difference between revisions of "CC4 (CS)"
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| Line 25: | Line 25: | ||
! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description | ! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description | ||
|- class="t2td" | |- class="t2td" | ||
| − | | | + | | m_bStartedArming |
| − | | style="text-align:center" | | + | | style="text-align:center" | 78 |
| − | | style="text-align:center" | | + | | style="text-align:center" | 82 |
| − | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| − | | style="text-align:center" | | + | | style="text-align:center" | BOOL |
| − | | | + | | The bomb is currently in arming state. |
| + | |- class="t2td" | ||
| + | | m_bBombPlacedAnimation | ||
| + | | style="text-align:center" | 79 | ||
| + | | style="text-align:center" | 83 | ||
| + | | style="text-align:center" | +4 | ||
| + | | style="text-align:center" | BOOL | ||
| + | | Whether or not the bomb has places. It's used to control viewmodel animation. | ||
| + | |- class="t2td" | ||
| + | | m_fArmedTime | ||
| + | | style="text-align:center" | 79 | ||
| + | | style="text-align:center" | 83 | ||
| + | | style="text-align:center" | +4 | ||
| + | | style="text-align:center" | float | ||
| + | | Time left to get c4 armed. | ||
|} | |} | ||
Revision as of 14:19, 9 April 2010
Basic Information
- Classname: CC4.
- Description: C4 Explosive (C4) for CS.
Class Hierarchy
Entity Data
W = Windows | L = Linux
| Name | W. Offset | L. Offset | L. Diff | Type | Description |
|---|---|---|---|---|---|
| m_bStartedArming | 78 | 82 | +4 | BOOL | The bomb is currently in arming state. |
| m_bBombPlacedAnimation | 79 | 83 | +4 | BOOL | Whether or not the bomb has places. It's used to control viewmodel animation. |
| m_fArmedTime | 79 | 83 | +4 | float | Time left to get c4 armed. |
Entity Information
#define WEAPON_C4 6 #define C4_MAXSPEED 250.0 #define C4_WEIGHT 3 #define C4_DEFAULT_GIVE 1 #define C4_MAX_CARRY 1