Difference between revisions of "CC4 (CS)"
(→Entity Data) |
(→Entity Data) |
||
Line 40: | Line 40: | ||
|- class="t2td" | |- class="t2td" | ||
| m_fArmedTime | | m_fArmedTime | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 80 |
− | | style="text-align:center" | | + | | style="text-align:center" | 84 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | float | | style="text-align:center" | float |
Revision as of 14:20, 9 April 2010
Basic Information
- Classname: CC4.
- Description: C4 Explosive (C4) for CS.
Class Hierarchy
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_bStartedArming | 78 | 82 | +4 | BOOL | The bomb is currently in arming state. |
m_bBombPlacedAnimation | 79 | 83 | +4 | BOOL | Whether or not the bomb has places. It's used to control viewmodel animation. |
m_fArmedTime | 80 | 84 | +4 | float | Time left to get c4 armed. |
Entity Information
#define WEAPON_C4 6 #define C4_MAXSPEED 250.0 #define C4_WEIGHT 3 #define C4_DEFAULT_GIVE 1 #define C4_MAX_CARRY 1