Difference between revisions of "CDEAGLE (CS)"
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***** [[CBasePlayerWeapon (CS)|CBasePlayerWeapon]] | ***** [[CBasePlayerWeapon (CS)|CBasePlayerWeapon]] | ||
****** [[CDEAGLE (CS)|CDEAGLE]] '''(weapon_deagle)''' | ****** [[CDEAGLE (CS)|CDEAGLE]] '''(weapon_deagle)''' | ||
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== Entity Data == | == Entity Data == |
Revision as of 16:58, 11 April 2010
Basic Information
- Classname: CDEAGLE.
- Description: Desert Deagle (DEAGLE) weapong for CS.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBasePlayerItem
- CBasePlayerWeapon
- CDEAGLE (weapon_deagle)
- CBasePlayerWeapon
- CBasePlayerItem
- CBaseAnimating
- CBaseDelay
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_flWeaponSpeed | 58 | 62 | +4 | float | Weapon max speed. |
m_flAccuracy | 62 | 66 | +4 | BOOL | Default value: 0.90. |
m_flLastFire | 63 | 67 | +4 | float | The time of the last shoot. |
m_iShotsFired | 64 | 68 | +4 | int | Amount of shots fired at once. |
n_iShell | 78 | 82 | +4 | int | Model index for shells (model: "models/pshell.mdl"). |
m_usEvent | 79 | 83 | +4 | int | Event index as of precache_event (event: "events/deagle.sc"). |
Entity Information
#define WEAPON_DEAGLE 26 #define DEAGLE_WEIGHT 7 #define DEAGLE_DEFAULT_GIVE 7 #define DEAGLE_MAX_CARRY 35 #define DEAGLE_MAX_CLIP 7