Difference between revisions of "CBaseDelay (CS)"
m (moved CBaseDelay to CBaseDelay Offset List (Counter-Strike): Avoiding collision name with Source pages.) |
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− | + | [[Category:CS Class List]] | |
− | [[Category:CS | ||
+ | == Basic Information == | ||
− | *[[CBaseEntity | + | * '''Classname''': CBaseDelay. <br /> |
+ | * '''Description''': Generic Delay entity. <br /> | ||
+ | |||
+ | |||
+ | == Class Hierarchy == | ||
+ | |||
+ | * '''[[CBaseEntity (CS)|CBaseEntity]]''' | ||
** '''CBaseDelay''' | ** '''CBaseDelay''' | ||
− | *** [[CBaseAnimating]] | + | *** '''[[CBaseAnimating (CS)|CBaseAnimating]]''' |
− | *** [[ | + | *** [[CAutoTrigger (CS)|CAutoTrigger ''(trigger_auto)'']] |
− | *** [[ | + | *** '''[[CBreakable (CS)|CBreakable ''(func_breakable)'']]''' |
− | *** [[ | + | *** [[CEnvBeverage (CS)|CEnvBeverage ''(env_beverage)'']] |
− | *** [[ | + | *** [[CEnvFunnel (CS)|CEnvFunnel ''(env_funnel)'']] |
− | *** [[ | + | *** [[CFireAndDie (CS)|CFireAndDie ''(fireanddie)'']] |
− | *** [[ | + | *** '''[[CGibShooter (CS)|CGibShooter ''(gibshooter)'']]''' |
− | *** [[ | + | *** [[CTestEffect (CS)|CTestEffect ''(test_effect)'']] |
− | *** [[ | + | *** [[CTriggerCamera (CS)|CTriggerCamera ''(trigger_camera)'']] |
− | *** [[ | + | *** [[CTriggerChangerTarget (CS)|CTriggerChangerTarget ''(trigger_changetarget)'']] |
− | *** [[CTriggerRelay]] | + | *** [[CTriggerRelay (CS)|CTriggerRelay ''(trigger_relay)'']] |
+ | == Entity Data == | ||
− | <tt> | + | <tt>W = Windows |</tt><tt> L = Linux</tt> |
{| cellpadding="4" | {| cellpadding="4" | ||
|- class="t2th" | |- class="t2th" | ||
Line 39: | Line 46: | ||
| None. | | None. | ||
|} | |} | ||
+ | |||
+ | |||
+ | == HLSDK Reference == | ||
+ | |||
+ | * [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/cbase.h?view=markup&root=amxmodx cbase.h] ''(line 442)'' |
Latest revision as of 16:53, 17 May 2009
Basic Information
- Classname: CBaseDelay.
- Description: Generic Delay entity.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CAutoTrigger (trigger_auto)
- CBreakable (func_breakable)
- CEnvBeverage (env_beverage)
- CEnvFunnel (env_funnel)
- CFireAndDie (fireanddie)
- CGibShooter (gibshooter)
- CTestEffect (test_effect)
- CTriggerCamera (trigger_camera)
- CTriggerChangerTarget (trigger_changetarget)
- CTriggerRelay (trigger_relay)
- CBaseDelay
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_flDelay | 34 | 39 | +5 | float | None. |
m_iszKillTarget | 35 | 40 | +5 | int | None. |
HLSDK Reference
- cbase.h (line 442)