Difference between revisions of "CAK47 (CS)"
(Created page with 'Category:CS Class List * CBaseEntity ** CBaseDelay *** CBaseAnimating **** [[CBasePlayerItem (CS)|CBasePlay...') |
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[[Category:CS Class List]] | [[Category:CS Class List]] | ||
+ | == Basic Information == | ||
+ | |||
+ | * '''Classname''': CAK47. <br /> | ||
+ | * '''Description''': Avtomat Kalashnikova 47 (AK47) weapon for CS. <br /> | ||
+ | |||
+ | |||
+ | == Class Hierarchy == | ||
* [[CBaseEntity (CS)|CBaseEntity]] | * [[CBaseEntity (CS)|CBaseEntity]] | ||
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+ | == Entity Data == | ||
<tt>''W = Windows'' |</tt><tt> ''L = Linux''</tt> | <tt>''W = Windows'' |</tt><tt> ''L = Linux''</tt> | ||
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| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | int | | style="text-align:center" | int | ||
− | | | + | | Event index as of precache_event. |
|} | |} | ||
+ | |||
+ | |||
+ | == Entity Information == | ||
+ | |||
+ | <pawn> | ||
+ | #define WEAPON_AK47 6 | ||
+ | |||
+ | #define AK47_MAXSPEED 221.0 | ||
+ | #define AK47_WEIGHT 25 | ||
+ | #define AK47_DEFAULT_GIVE 30 | ||
+ | #define AK47_MAX_CARRY 90 | ||
+ | #define AK47_MAX_CLIP 30 | ||
+ | </pawn> |
Revision as of 15:01, 8 April 2010
Basic Information
- Classname: CAK47.
- Description: Avtomat Kalashnikova 47 (AK47) weapon for CS.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBasePlayerItem
- CBasePlayerWeapon
- CBasePlayerItem
- CBaseAnimating
- CBaseDelay
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_bDelayFire | 59 | 63 | +4 | BOOL | None. |
m_flAccuracy | 62 | 66 | +4 | float | None. |
m_iShotsFired | 64 | 68 | +4 | int | None. |
n_iShell | 78 | 82 | +4 | int | None. |
m_usEvent | 80 | 84 | +4 | int | Event index as of precache_event. |
Entity Information
#define WEAPON_AK47 6 #define AK47_MAXSPEED 221.0 #define AK47_WEIGHT 25 #define AK47_DEFAULT_GIVE 30 #define AK47_MAX_CARRY 90 #define AK47_MAX_CLIP 30