Difference between revisions of "CUSP (CS)"

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Line 65: Line 65:
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | int
 
| style="text-align:center" | int
| Bit flag status of weapon silencer/shield < br/><pawn>(1<<0) : USP_SILENCED, (1<<2) : M4A1_SILENCED, (1<<5) : SHIELD_ARMED</pawn>
+
| Bit flag status of weapon silencer/shield < br/><pawn>
 +
(1<<0) : USP_SILENCED
 +
(1<<2) : M4A1_SILENCED
 +
(1<<5) : SHIELD_ARMED</pawn>
 
|- class="t2td"
 
|- class="t2td"
 
| n_iShell
 
| n_iShell

Revision as of 16:09, 11 April 2010


Basic Information

  • Classname: CUSP.
  • Description: Universale Selbstladepistole (USP) weapong for CS.


Class Hierarchy


Entity Data

W = Windows | L = Linux

Name W. Offset L. Offset L. Diff Type Description
m_flWeaponSpeed 58 62 +4 float Weapon max speed.
m_flAccuracy 62 66 +4 BOOL Default value: 0.90.
m_flLastFire 63 67 +4 float The time of the last shoot.
m_iShotsFired 64 68 +4 int Amount of shots fired at once.
m_iViewModel 68 72 +4 int Model index for viewmodel.
m_fWeaponState 74 78 +4 int Bit flag status of weapon silencer/shield < br/>
(1<<0) : USP_SILENCED
(1<<2) : M4A1_SILENCED
(1<<5) : SHIELD_ARMED
n_iShell 78 82 +4 int Model index for shells (model: "models/pshell.mdl").
m_usEvent 79 83 +4 int Event index as of precache_event (event: "events/deagle.sc").


Entity Information

#define WEAPON_USP           16
 
#define USP_WEIGHT           5
#define USP_DEFAULT_GIVE     30
#define USP_MAX_CARRY        100
#define USP_MAX_CLIP         12
#define USP_SILENCED         ( 1 << 0 )