SourceMod SDK
The SourceMod SDK is the Software Development Kit for writing SourceMod Extensions and Plugins. This article briefly introduces it.
Directory Structure
- configs: Configuration files that SourceMod uses
- editor: Editor related files (eventually, our own IDE will go here)
- crimson: Drop-in syntax highlighting for Crimson Editor
- textpad: Drop-in syntax highlighting for TextPad
- ultraedit: Drop-in syntax highlighting for UltraEdit/UEStudio
- extensions: Publicly open-sourced extensions.
- batsupport: Implementation of the BAT AdminInterface.
- geoip: GeoIP extension.
- threader: Threading extension.
- plugins: SourceMod plugin implementations.
- include: Include files and their documentation.
- public: Public interface files.
- doxygen: The SDK Doxygen file.
- extensions: Public interface files that come from extensions.
- licenses: License information.
- sample_ext: A sample extension.
- sourcepawn: SourcePawn header files.
- sourcepawn: SourcePawn files.
- compiler: SourcePawn compiler source code.
- translations: Translation files.
Further Reading
- For writing extensions, see Writing Extensions.
- For live doxygen, see Live Doxygen.
- For the nightly source code tree, see SDK ViewVC.
- For the SDK homepage, see http://www.sourcemod.net/sdk/