CBaseAnimating (CS)
Basic Information
- Classname: CBaseAnimating.
- Description: Every entity that has a model uses CBaseAnimating. Classes derived from CBaseAnimating can set a model and animate.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBaseDelay
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_flFrameRate | 36 | 41 | +5 | float | Computed FPS for current sequence. |
m_flGroundSpeed | 37 | 42 | +5 | float | Computed linear movement rate for current sequence. |
m_flLastEventCheck | 38 | 43 | +5 | float | Last time the event list was checked. |
m_fSequenceFinished | 39 | 44 | +5 | BOOL | Flag set when StudioAdvanceFrame moves across a frame boundry. |
m_fSequenceLoops | 40 | 45 | +5 | BOOL | True if the sequence loops. |
HLSDK Reference
- cbase.h (line 459)
- animating.cpp (line 29)