CFade (CS)
Contents
Basic Information
- Classname: CFade.
- Description: This entity can be used to fade the screen out/in.
Class Hierarchy
- CBaseEntity
- CPointEntity
- CFade (env_fade)
- CPointEntity
Entity Data
None.
Entity Attributes
- Fade Alpha (renderamt)
- Fade Color (rendercolor)
- Duration - How long (or graduation) it takes to fade
- Hold Fade - How long to hold the full fade effect after the fade in
Entity Flags
// pev->dmg_take is duration // pev->dmg_save is hold duration #define SF_FADE_IN 0x0001 // Fade in, not out #define SF_FADE_MODULATE 0x0002 // Modulate, don't blend #define SF_FADE_ONLYONE 0x0004
HLSDK Reference
- effects.cpp (line 1913)