Difference between revisions of "CAK47 (CS)"

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(Created page with 'Category:CS Class List * CBaseEntity ** CBaseDelay *** CBaseAnimating **** [[CBasePlayerItem (CS)|CBasePlay...')
 
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[[Category:CS Class List]]
 
[[Category:CS Class List]]
  
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== Basic Information ==
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* '''Classname''': CAK47. <br />
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* '''Description''': Avtomat Kalashnikova 47 (AK47) weapon for CS. <br />
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== Class Hierarchy ==
  
 
* [[CBaseEntity (CS)|CBaseEntity]]
 
* [[CBaseEntity (CS)|CBaseEntity]]
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== Entity Data ==
  
 
<tt>''W = Windows'' |</tt><tt> ''L = Linux''</tt>
 
<tt>''W = Windows'' |</tt><tt> ''L = Linux''</tt>
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| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | int
 
| style="text-align:center" | int
| None.
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| Event index as of precache_event.
 
|}
 
|}
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== Entity Information ==
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<pawn>
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#define WEAPON_AK47        6
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#define AK47_MAXSPEED      221.0
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#define AK47_WEIGHT        25
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#define AK47_DEFAULT_GIVE  30
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#define AK47_MAX_CARRY    90
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#define AK47_MAX_CLIP      30
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</pawn>

Revision as of 16:01, 8 April 2010


Basic Information

  • Classname: CAK47.
  • Description: Avtomat Kalashnikova 47 (AK47) weapon for CS.


Class Hierarchy


Entity Data

W = Windows | L = Linux

Name W. Offset L. Offset L. Diff Type Description
m_bDelayFire 59 63 +4 BOOL None.
m_flAccuracy 62 66 +4 float None.
m_iShotsFired 64 68 +4 int None.
n_iShell 78 82 +4 int None.
m_usEvent 80 84 +4 int Event index as of precache_event.


Entity Information

#define WEAPON_AK47        6
 
#define AK47_MAXSPEED      221.0
#define AK47_WEIGHT        25
#define AK47_DEFAULT_GIVE  30
#define AK47_MAX_CARRY     90
#define AK47_MAX_CLIP      30