Difference between revisions of "SourceMod SDK"

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(Directory Structure)
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=Directory Structure=
 
=Directory Structure=
 
*'''configs''': Configuration files that SourceMod uses
 
*'''configs''': Configuration files that SourceMod uses
*'''editor''': Editor related files (eventually, our own IDE will go here)
+
*'''editor''': Editor related files
 +
**'''Pawn Studio''': [http://sourceforge.net/projects/pawnstudio Official IDE for SourceMod]
 
**'''crimson''': Drop-in syntax highlighting for [http://www.crimsoneditor.com/ Crimson Editor]
 
**'''crimson''': Drop-in syntax highlighting for [http://www.crimsoneditor.com/ Crimson Editor]
 
**'''textpad''': Drop-in syntax highlighting for [http://www.textpad.com/ TextPad]
 
**'''textpad''': Drop-in syntax highlighting for [http://www.textpad.com/ TextPad]

Revision as of 16:27, 26 December 2008

The SourceMod SDK is the Software Development Kit for writing SourceMod Extensions and Plugins. This article briefly introduces it.

Directory Structure

  • configs: Configuration files that SourceMod uses
  • editor: Editor related files
  • extensions: Publicly open-sourced extensions.
    • batsupport: Implementation of the BAT AdminInterface.
    • geoip: GeoIP extension.
    • threader: Threading extension.
  • plugins: SourceMod plugin implementations.
    • include: Include files and their documentation.
  • public: Public interface files.
    • doxygen: The SDK Doxygen file.
    • extensions: Public interface files that come from extensions.
    • licenses: License information.
    • sample_ext: A sample extension.
    • sourcepawn: SourcePawn header files.
  • sourcepawn: SourcePawn files.
    • compiler: SourcePawn compiler source code.
  • translations: Translation files.

Further Reading