Difference between revisions of "CMultiManager (CS)"
(CMultiManager offset list) |
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− | [[Category:CS | + | [[Category:CS Class List]] |
− | * [[CBaseEntity | + | * [[CBaseEntity (CS)|CBaseEntity]] |
− | ** [[CBaseDelay | + | ** [[CBaseDelay (CS)| CBaseDelay]] |
− | *** [[CBaseAnimating | + | *** [[CBaseAnimating (CS)|CBaseAnimating]] |
− | **** [[CBaseToggle | + | **** [[CBaseToggle (CS)|CBaseToggle]] |
***** '''CMultiManager''' ''(multi_manager)'' | ***** '''CMultiManager''' ''(multi_manager)'' | ||
Latest revision as of 16:34, 17 May 2009
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBaseToggle
- CMultiManager (multi_manager)
- CBaseToggle
- CBaseAnimating
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_cTargets | 73 | 78 | +5 | int | The total number of targets in this manager's fire list. |
m_index | 74 | 79 | +5 | int | Current target. |
m_startTime | 75 | 80 | +5 | float | Time we started firing. |
m_iTargetName | 76 | 81 | +5 | int[MAX_MULTI_TARGETS] | List if indexes into global string array. |
m_flTargetDelay | 92 | 97 | +5 | float[MAX_MULTI_TARGETS] | Delay (in seconds) from time of manager fire to target fire. |
Constants
// Spawn flags #define SF_MULTIMAN_CLONE 0x80000000 #define SF_MULTIMAN_THREAD 0x00000001
#define MAX_MULTI_TARGETS 16 // maximum number of targets a single multi_manager entity may be assigned.