Difference between revisions of "Category:SourceMod Development"

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This category contains articles about developing for SourceMod - both in C++ and in SourcePawn.
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{{ForAdvancedDevelopers|SourceMod}}
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This category contains articles about developing for SourceMod extensions.  [[:Category:SourceMod_Scripting|Click here for the scripting category]].
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==Scripting==
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*[[:Category:SourceMod_Scripting|Scripting Tutorials]]
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*[https://sm.alliedmods.net/new-api/ Scripting Reference]
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==Introductions==
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*[[SourceMod SDK]]
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*[[Writing Extensions]]
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*[[Writing Extensions from Metamod:Source Plugins]]
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*[http://docs.sourcemod.net/dox Doxygen of SourceMod API]
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==Detailed Tutorials==
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*[[Admin API (SourceMod)|Administration API]]
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*[[Compiling SourceMod]]
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*[[Handle API (SourceMod)|Handle System API]]
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*[[Menu API (SourceMod)|Menu System API]]
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*[[Natives (SourceMod Development)|Writing Native Functions]]
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*[[Finding Virtual Offsets]]
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==Resources==
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*[[Virtual_Offsets_(Source_Mods)|Virtual Offsets List]]
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*[[Entity Properties]]
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*[[Game Events (Source)|Game Events]]
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*[[Mod TempEnt List (Source)|Temporary Entity Lists]]
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*[[Useful Signatures (Source)|Useful Signatures]]
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*[[:Category:Metamod:Source Development|Metamod:Source Development]]
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*[[:Category:Game_Resources|Mod Specific Resources]]
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*[[User_Messages|User Messages]]
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[[Category:SourceMod]]
 
[[Category:SourceMod]]

Latest revision as of 17:03, 12 June 2024

For Internal Development

This page is geared towards helping developers learn how to use the behind-the-scenes parts of SourceMod itself. If you're looking to contribute to or extend SourceMod, this is probably the page for you! Look inside and see the wires that make SourceMod tick

This category contains articles about developing for SourceMod extensions. Click here for the scripting category.

Scripting

Introductions

Detailed Tutorials

Resources