Difference between revisions of "CEnvExplosion (CS)"
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− | + | <tt>''W = Windows'' |</tt><tt> ''L = Linux''</tt> | |
+ | {| cellpadding="4" | ||
+ | |- class="t2th" | ||
+ | ! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description | ||
+ | |- class="t2td" | ||
+ | | m_iMagnitude | ||
+ | | style="text-align:center" | 96 | ||
+ | | style="text-align:center" | 101 | ||
+ | | style="text-align:center" | +5 | ||
+ | | style="text-align:center" | int | ||
+ | | how large is the fireball? how much damage? | ||
+ | |- class="t2td" | ||
+ | | m_spriteScale | ||
+ | | style="text-align:center" | 97 | ||
+ | | style="text-align:center" | 102 | ||
+ | | style="text-align:center" | +5 | ||
+ | | style="text-align:center" | int | ||
+ | | what's the exact fireball sprite scale? | ||
+ | |} |
Latest revision as of 07:45, 25 March 2012
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBaseToggle
- CBaseMonster
- CEnvExplosion
- CBaseMonster
- CBaseToggle
- CBaseAnimating
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_iMagnitude | 96 | 101 | +5 | int | how large is the fireball? how much damage? |
m_spriteScale | 97 | 102 | +5 | int | what's the exact fireball sprite scale? |