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  • :{{alert|info|Note:|This is best place to initialize plugin functions which are based on cvar data.|opt=full-border}}
    4 KB (642 words) - 17:57, 17 June 2017
  • ...} handle. This handle can be passed around more easily, can be returned by functions and can simulate advanced concepts like string consummation.
    6 KB (871 words) - 09:43, 18 June 2017
  • ...than one set of results (for example, <tt>CALL</tt> on MySQL with certain functions), the behaviour of the threader is undefined at this time. <b>Note that if
    15 KB (1,411 words) - 13:45, 30 June 2019
  • ...than one set of results (for example, <tt>CALL</tt> on MySQL with certain functions), the behaviour of the threader is undefined at this time. <b>Note that if
    15 KB (1,410 words) - 13:35, 30 June 2019
  • ...s a page with information on advanced operations (finding and calling game functions, looking up addresses, etc.).
    785 bytes (106 words) - 00:14, 15 July 2023
  • ...EFERENCE</code> if the entity isn't valid; most, if not all SourceMod core functions that accept entity indices also accept entity references, so you may not ne
    18 KB (2,776 words) - 05:30, 16 April 2023
  • The global EntityLump methodmap contains functions to access individual entity entries. Below is an example lump that will be
    3 KB (465 words) - 00:03, 9 October 2023
  • SourceHook is a versatile library for hooking virtual functions. SourceHook was designed for declaring single hooks against a given virtual
    2 KB (336 words) - 17:38, 12 June 2024
  • ...que <tt>g_PLID</tt> value. <tt>CSourceHookImpl</tt> provides a few useful functions for managing hooks on "child" libraries or otherwise linked code.
    3 KB (436 words) - 17:47, 12 June 2024
  • *[[Natives (SourceMod Development)|Writing Native Functions]]
    19 members (1 subcategory, 0 files) - 18:03, 12 June 2024

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