Difference between revisions of "CGrenade (CS)"

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(Created page with 'Category:CS Class List == Basic Information == * '''Classname''': CC4. <br /> * '''Description''': C4 Explosive (C4) for CS. <br /> == Class Hierarchy == * [[CBaseEnti...')
 
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== Basic Information ==  
 
== Basic Information ==  
  
* '''Classname''': CC4. <br />
+
* '''Classname''': GGRenade. <br />
* '''Description''': C4 Explosive (C4) for CS. <br />
+
* '''Description''': Grenade generic entity. <br />
  
  
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***** [[CBaseMonster (CS)|CBaseMonster]]  
 
***** [[CBaseMonster (CS)|CBaseMonster]]  
 
****** [[CGrenade (CS)|CGrenade]]
 
****** [[CGrenade (CS)|CGrenade]]
 +
******* [[CC4 (CS)|CC4]]
  
  
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|- class="t2th"
 
|- class="t2th"
 
! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description
 
! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description
|- class="t2td"
 
| m_Activity
 
| style="text-align:center" | 73
 
| style="text-align:center" | 78
 
| style="text-align:center" | +5
 
| style="text-align:center" | Activity
 
| What the monster/player is doing (animation). ( See [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/activity.h?view=markup&root=amxmodx animation.h] )
 
 
|- class="t2td"
 
|- class="t2td"
  
  
 
== Entity Information ==
 
== Entity Information ==
 
<pawn>
 
#define WEAPON_C4          6
 
 
#define C4_MAXSPEED     250.0
 
#define C4_WEIGHT     3
 
#define C4_DEFAULT_GIVE      1
 
#define C4_MAX_CARRY     1
 
</pawn>
 

Revision as of 20:22, 8 April 2010


Basic Information

  • Classname: GGRenade.
  • Description: Grenade generic entity.


Class Hierarchy


W = Windows | L = Linux

Entity Information

Name W. Offset L. Offset L. Diff Type Description