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  • [40] Show Line (CTEShowLine) Show Line (CTEShowLine)
    13 KB (1,145 words) - 05:23, 19 January 2014
  • ...make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. type `show w'. This is free software, and you are welcome
    18 KB (3,081 words) - 12:55, 24 October 2006
  • To show a MOTD, you'll need to add this code to your project. You'll also need to i buffer->WriteString("2"); //TYPE_URL, show this URL
    4 KB (496 words) - 23:56, 5 October 2007
  • // Show admins activity // 1 - show without admin name
    47 KB (6,691 words) - 14:18, 30 September 2021
  • ...tions, but every function is activated the same way. For example, say the "show" function prints a number to the screen: <pre>show(56) //Activates "show" function, and gives the number 56 to it
    3 KB (441 words) - 10:06, 16 January 2006
  • $ ambuild --show-changed ...hich need to be recomputed. The output of this step can be seen with <tt>--show-damage</tt>. For example:
    10 KB (1,732 words) - 12:13, 22 September 2021
  • <pawn>show(56); //Activates "show" function, and gives the number 56 to it show(); //Activates "show" function with no data, blank
    34 KB (5,357 words) - 03:56, 1 February 2020
  • <pawn>show(56); //Активирует функцию "show" и присваивает ей число 56 show(); //Активирует функцию "show" без каких-либо данных, пустую
    58 KB (1,419 words) - 13:10, 25 June 2011
  • ...y menu you want to trigger your function. When you display a menu, you can show it to one or more players. Once they hit a key, the result of their key pre Next, how do we show the menu? Let's make a quick console command: "giveme".
    18 KB (2,913 words) - 08:04, 26 February 2017
  • |The frame rate to show the sprite at, in 0.1s (10 = 1 fps) |The frame rate to show the sprite at, in 0.1s (10 = 1 fps)
    14 KB (1,986 words) - 21:32, 2 October 2021
  • {{hl2msg|string|text|text to show}} {{hl2msg|bool|show|}}
    61 KB (9,154 words) - 07:19, 12 December 2022
  • // Show admins activity // 1 - show without admin name
    3 KB (434 words) - 17:21, 11 February 2008
  • ...unt down from 10 to 0, at which point the vote will be over. It will only show to players that have not yet voted. | do not show the countdown
    14 KB (2,403 words) - 14:05, 24 February 2015
  • show(56); // Calls the "show" function, and gives it the number 56. bool visible = show(a); //Calls the "show" function, stores its result in a variable.
    34 KB (5,363 words) - 18:22, 7 October 2021
  • show(56); // 调用 "show" 函数,并传入一个整形常量 56。 bool visible = show(a); //调用 "show" 函数,并将函数的返回值赋给一个变量。
    30 KB (1,287 words) - 05:42, 29 July 2016
  • show(56); // Calls the "show" function, and gives it the number 56. bool visible = show(a); //Calls the "show" function, stores its result in a variable.
    33 KB (4,719 words) - 11:53, 26 August 2016
  • 1 - Show action anonymously<br /> 2 - Show action with the admin's name
    15 KB (2,588 words) - 00:34, 26 June 2009
  • ...bomb was planted, which will trigger the round timer to hide. It also will show the dropped bomb on the Terrorist team's radar in the location specified by It is used to show carried grenade amount in TFC; it is disabled on all other mods, but it is
    52 KB (7,675 words) - 12:49, 30 August 2023
  • ***show attackers, victims, killer, killer hp&ap ***show stats at end of map (do not manually edit: use 'amx_statscfg' or 'amx_stats
    51 KB (7,851 words) - 03:43, 10 June 2006
  • |The frame rate to show the sprite at, in 0.1s (10 = 1 fps) |The frame rate to show the sprite at
    15 KB (1,312 words) - 14:09, 22 February 2007
  • We'll draw this menu with both a basic Menu and a Panel to show the API differences. *These images show "Back." In SourceMod revisions 1011 and higher, "Back" is changed to "Prev
    24 KB (3,583 words) - 08:35, 20 July 2021
  • {{hl2msg|bool|show|}} {{qnotice|show hud menu}}
    21 KB (2,766 words) - 07:06, 20 December 2020
  • Microsoft Direct Show SDK Ok from here on out it will be a bit repetitive so I will just show them too you:
    24 KB (4,064 words) - 11:16, 12 February 2012
  • show() show()</pawn>
    30 KB (4,791 words) - 06:54, 10 April 2019
  • 1505: Show Trial 2004: Star of My Own Show
    11 KB (1,228 words) - 21:19, 10 December 2017
  • {{hl2msg|bool|hint_nooffscreen|if true, the hint will not show when outside the player view}} {{hl2msg|bool|hint_forcecaption|if true, the hint caption will show even if the hint is occluded}}
    9 KB (1,478 words) - 13:13, 2 February 2022
  • [[Image:FindEntityInSphere.png|thumb|3D diagram to show how the function works.]] The green line is only for testing purposes and show from where to where the trace is.
    28 KB (4,028 words) - 13:38, 4 August 2019
  • A Menu handle, a client index, and the amount of time in seconds to show the menu. If you want the menu to show forever, pass MENU_TIME_FOREVER as the second argument.
    17 KB (2,443 words) - 02:59, 26 August 2021
  • $ ambuild --show-graph $ ambuild --show-steps
    18 KB (2,833 words) - 23:00, 24 August 2020
  • |The frame rate to show the sprite at, in 0.1s (10 = 1 fps) |The frame rate to show the sprite at
    14 KB (1,372 words) - 08:12, 6 September 2015
  • |The frame rate to show the sprite at, in 0.1s (10 = 1 fps) |The frame rate to show the sprite at
    13 KB (1,331 words) - 03:06, 9 November 2013
  • It can show further details if you specify a cvar or index from the table: {{tt|amxx cv | style="padding: 0.4em;" | Whether to show the page number in menu title
    359 KB (49,123 words) - 10:30, 25 December 2023
  • {{Gaben|C’mon, people, you can’t show the player a really big bomb and not let them blow it up.|[[Half-Life 1]]}}
    940 bytes (154 words) - 18:19, 26 January 2009
  • When you get a runtime error, it will show a full trace of the problem:
    2 KB (343 words) - 10:55, 15 July 2007
  • ...of the functions available to <tt>IServerPluginCallbacks</tt>, in order to show you how to re-implement Valve's functionality.
    13 KB (2,107 words) - 19:31, 6 July 2012
  • ***Note - you only need to do this once, as GDB will show it constantly.
    2 KB (321 words) - 23:54, 5 October 2007
  • register_clcmd("/show", "showMsg")
    14 KB (2,261 words) - 12:51, 13 December 2006
  • ** Added amx_showrcon command to show rcon results in admincmd.sma.
    22 KB (3,591 words) - 14:13, 22 December 2006
  • ** Added amx_showrcon command to show rcon results in admincmd.sma.
    40 KB (6,082 words) - 07:00, 14 February 2013
  • *Request {{AMBug|44299}}: Error logs now show the mapname and current log file.
    17 KB (2,617 words) - 19:03, 5 August 2007
  • As result, when a message TE_ will be used to show a decal at index 200, we will see "{break".
    30 KB (4,353 words) - 23:03, 12 July 2022
  • Let's say we want to add a test command to show how Half-Life 2 breaks down command arguments. A possible implementation m
    12 KB (1,739 words) - 11:26, 29 April 2020
  • Likewise, let's show how our earlier iterative example could be adapted for deleting a section.
    10 KB (1,413 words) - 08:00, 3 April 2020
  • ''Note'': If a cvar has the flag <tt>FCVAR_DONTRECORD</tt>, it will not show up in the autoconfig. A good example of a use for this flag in a cvar, woul
    2 KB (328 words) - 03:37, 7 June 2017
  • ...are not in use. For example a 24 player server with 2 reserved slots will show as a 22 player server (until the reserved slots are occupied). If you exper
    5 KB (895 words) - 16:28, 14 June 2023
  • ...l admin commands should log their activity, and some admin commands should show their activity to in-game clients. This can be done via the [https://sm.al
    29 KB (4,499 words) - 08:14, 23 March 2023
  • | With no arguments displays the list of available cookies, specify a name to show or change its value.
    1 KB (205 words) - 18:47, 16 May 2022
  • ...that point in time, and [http://docs.sourcemod.net/api/index.php?fastload=show&id=454& ServerCommand] is delayed. *Fixed {{amb|1595}} - Extension load failures did not show a platform error message.
    6 KB (934 words) - 20:21, 31 May 2008
  • *<strike>Fix [http://www.sourcemod.net/changelog.php changelog] to show up</strike>
    5 KB (737 words) - 20:45, 9 November 2008
  • *Fixed {{amb|1288}}: amx_banip did not show time (patch from "James").
    3 KB (413 words) - 15:54, 9 October 2008
  • ...meters are there for. Here is an example of the native 'TeleportEntity' to show you what it looks like:
    2 KB (280 words) - 20:55, 13 August 2015
  • #define AMBIENT_SOUND_NOT_LOOPING 32 // Not Toggled (32) - Older FGDs show this as Not Looped. Specifies that
    11 KB (1,403 words) - 08:22, 29 August 2009
  • -h show included file paths
    2 KB (243 words) - 04:10, 27 November 2017
  • {{qnotice|Used to show the capture hud panel}}<br>
    17 KB (2,503 words) - 15:33, 27 July 2016
  • pb.SetBool("show", true);
    4 KB (508 words) - 19:51, 29 March 2020
  • {{hl2msg|bool|show|}}
    6 KB (797 words) - 04:35, 14 May 2013
  • ...ame object as the original and that changes to the data on the object will show up in all clones. The object will only be destroyed when all Handles point
    6 KB (1,048 words) - 20:25, 21 June 2023
  • {{Note|''To see example of commands output text, click Show ->''}}
    4 KB (508 words) - 10:46, 20 November 2018
  • ...l admin commands should log their activity, and some admin commands should show their activity to in-game clients. This can be done via the [https://sm.al
    27 KB (3,777 words) - 04:50, 11 July 2019
  • ...by AMBuild, but when generating IDE project files, the named includes will show up in the project explorer.
    38 KB (6,200 words) - 22:47, 9 November 2023