Difference between revisions of "CBaseToggle (CS)"
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− | [[Category:CS | + | [[Category:CS Class List]] |
− | * [[CBaseEntity | + | == Basic Information == |
− | ** [[CBaseDelay | + | |
− | *** [[CBaseAnimating | + | * '''Classname''': CBaseToggle. <br /> |
+ | * '''Description''': Generic toggle entity. <br /> | ||
+ | |||
+ | |||
+ | == Class Hierarchy == | ||
+ | |||
+ | * [[CBaseEntity (CS)|CBaseEntity]] | ||
+ | ** [[CBaseDelay (CS)| CBaseDelay]] | ||
+ | *** [[CBaseAnimating (CS)|CBaseAnimating]] | ||
**** '''CBaseToggle''' | **** '''CBaseToggle''' | ||
− | ***** [[CBaseButton | + | ***** [[CBaseButton (CS)|CBaseButton]] |
− | ***** [[CBaseDoor | + | ***** [[CBaseDoor (CS)|CBaseDoor]] |
− | ***** [[CBaseMonster | + | ***** [[CBaseMonster (CS)|CBaseMonster]] |
− | ***** [[CBasePlatTrain | + | ***** [[CBasePlatTrain (CS)|CBasePlatTrain]] |
− | ***** [[CBaseTrigger | + | ***** [[CBaseTrigger (CS)|CBaseTrigger]] |
− | ***** [[CFuncIllusionary | + | ***** [[CFuncIllusionary (CS)|CFuncIllusionary ''(func_illusionary)'']] |
− | ***** [[CFuncMortarField | + | ***** [[CFuncMortarField (CS)|CFuncMortarField ''(func_mortar_field)'']] |
− | ***** [[CMomentaryDoor | + | ***** [[CMomentaryDoor (CS)|CMomentaryDoor ''(momentary_door)'']] |
− | ***** [[CMomentaryRotButton | + | ***** [[CMomentaryRotButton (CS)|CMomentaryRotButton ''(momentary_rot_button)'']] |
− | ***** [[CMultiManager | + | ***** [[CMultiManager (CS)|CMultiManager ''(multi_manager)'']] |
− | ***** [[CRecharge | + | ***** [[CRecharge (CS)|CRecharge ''(func_recharge)'']] |
− | ***** [[CWallHealth | + | ***** [[CWallHealth (CS)|CWallHealth ''(func_healthcharger)'']] |
− | <tt> | + | == Entity Data == |
+ | |||
+ | <tt>W = Windows |</tt><tt> L = Linux</tt> | ||
{| cellpadding="4" | {| cellpadding="4" | ||
|- class="t2th" | |- class="t2th" | ||
! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description | ! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description | ||
|- class="t2td" | |- class="t2td" | ||
− | | m_toggle_state | + | | m_toggle_state |
− | | style="text-align:center" | 41 | + | | style="text-align:center" | 41 |
− | | style="text-align:center" | | + | | style="text-align:center" | 45 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | TOGGLE_STATE | | style="text-align:center" | TOGGLE_STATE | ||
| None. | | None. | ||
|- class="t2td" | |- class="t2td" | ||
− | | m_flActivateFinished | + | | m_flActivateFinished |
− | | style="text-align:center" | 42 | + | | style="text-align:center" | 42 |
− | | style="text-align:center" | | + | | style="text-align:center" | 46 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| Like attack_finished, but for doors. | | Like attack_finished, but for doors. | ||
|- class="t2td" | |- class="t2td" | ||
| m_flMoveDistance | | m_flMoveDistance | ||
− | | style="text-align:center" | 43 | + | | style="text-align:center" | 43 |
− | | style="text-align:center" | | + | | style="text-align:center" | 47 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| How far a door should slide or rotate. | | How far a door should slide or rotate. | ||
|- class="t2td" | |- class="t2td" | ||
− | | m_flWait | + | | m_flWait |
− | | style="text-align:center" | 44 | + | | style="text-align:center" | 44 |
− | | style="text-align:center" | | + | | style="text-align:center" | 48 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| None. | | None. | ||
|- class="t2td" | |- class="t2td" | ||
| m_flLip | | m_flLip | ||
− | | style="text-align:center" | 45 | + | | style="text-align:center" | 45 |
− | | style="text-align:center" | | + | | style="text-align:center" | 49 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| None. | | None. | ||
|- class="t2td" | |- class="t2td" | ||
| m_flTWidth | | m_flTWidth | ||
− | | style="text-align:center" | 46 | + | | style="text-align:center" | 46 |
− | | style="text-align:center" | | + | | style="text-align:center" | 50 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| For plats. | | For plats. | ||
|- class="t2td" | |- class="t2td" | ||
| m_flTLength | | m_flTLength | ||
− | | style="text-align:center" | 47 | + | | style="text-align:center" | 47 |
− | | style="text-align:center" | | + | | style="text-align:center" | 51 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| For plats. | | For plats. | ||
Line 76: | Line 86: | ||
| m_vecPosition1 | | m_vecPosition1 | ||
| style="text-align:center" | 48 | | style="text-align:center" | 48 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 52 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 83: | Line 93: | ||
| m_vecPosition2 | | m_vecPosition2 | ||
| style="text-align:center" | 51 | | style="text-align:center" | 51 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 55 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 90: | Line 100: | ||
| m_vecAngle1 | | m_vecAngle1 | ||
| style="text-align:center" | 54 | | style="text-align:center" | 54 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 58 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 97: | Line 107: | ||
| m_vecAngle2 | | m_vecAngle2 | ||
| style="text-align:center" | 57 | | style="text-align:center" | 57 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 61 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 104: | Line 114: | ||
| m_cTriggersLeft | | m_cTriggersLeft | ||
| style="text-align:center" | 60 | | style="text-align:center" | 60 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 64 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | int | | style="text-align:center" | int | ||
− | | | + | | ''trigger_counter'' only, # of activations remaining. |
|- class="t2td" | |- class="t2td" | ||
| m_flHeight | | m_flHeight | ||
| style="text-align:center" | 61 | | style="text-align:center" | 61 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 65 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | float | | style="text-align:center" | float | ||
| None. | | None. | ||
Line 118: | Line 128: | ||
| m_hActivator | | m_hActivator | ||
| style="text-align:center" | 62 | | style="text-align:center" | 62 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 66 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | EHANDLE | | style="text-align:center" | EHANDLE | ||
| None. | | None. | ||
Line 125: | Line 135: | ||
| m_pfnCallWhenMoveDone | | m_pfnCallWhenMoveDone | ||
| style="text-align:center" | 64 | | style="text-align:center" | 64 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 68 |
− | | style="text-align:center" | + | + | | style="text-align:center" | +4 |
| style="text-align:center" | void (CBaseToggle::*)(void) | | style="text-align:center" | void (CBaseToggle::*)(void) | ||
| None. | | None. | ||
Line 133: | Line 143: | ||
| style="text-align:center" | 65 | | style="text-align:center" | 65 | ||
| style="text-align:center" | 70 | | style="text-align:center" | 70 | ||
− | | style="text-align:center" | +5 | + | | style="text-align:center" | +5 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 140: | Line 150: | ||
| style="text-align:center" | 68 | | style="text-align:center" | 68 | ||
| style="text-align:center" | 73 | | style="text-align:center" | 73 | ||
− | | style="text-align:center" | +5 | + | | style="text-align:center" | +5 |
| style="text-align:center" | Vector | | style="text-align:center" | Vector | ||
| None. | | None. | ||
Line 147: | Line 157: | ||
| style="text-align:center" | 71 | | style="text-align:center" | 71 | ||
| style="text-align:center" | 76 | | style="text-align:center" | 76 | ||
− | | style="text-align:center" | +5 | + | | style="text-align:center" | +5 |
| style="text-align:center" | int | | style="text-align:center" | int | ||
| DMG_ damage type that the door or tigger does. | | DMG_ damage type that the door or tigger does. | ||
Line 154: | Line 164: | ||
| style="text-align:center" | 72 | | style="text-align:center" | 72 | ||
| style="text-align:center" | 77 | | style="text-align:center" | 77 | ||
− | | style="text-align:center" | +5 | + | | style="text-align:center" | +5 |
| style="text-align:center" | string_t | | style="text-align:center" | string_t | ||
| If this button has a master switch, this is the targetname. A master switch must be of the multisource type. If all of the switches in the multisource have been triggered, then the button will be allowed to operate. Otherwise, it will be deactivated. | | If this button has a master switch, this is the targetname. A master switch must be of the multisource type. If all of the switches in the multisource have been triggered, then the button will be allowed to operate. Otherwise, it will be deactivated. | ||
|} | |} | ||
+ | |||
+ | == HLSDK Reference == | ||
+ | |||
+ | * [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/cbase.h?view=markup&root=amxmodx cbase.h] ''(line 505)'' |
Latest revision as of 06:13, 24 April 2012
Basic Information
- Classname: CBaseToggle.
- Description: Generic toggle entity.
Class Hierarchy
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBaseToggle
- CBaseAnimating
- CBaseDelay
Entity Data
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_toggle_state | 41 | 45 | +4 | TOGGLE_STATE | None. |
m_flActivateFinished | 42 | 46 | +4 | float | Like attack_finished, but for doors. |
m_flMoveDistance | 43 | 47 | +4 | float | How far a door should slide or rotate. |
m_flWait | 44 | 48 | +4 | float | None. |
m_flLip | 45 | 49 | +4 | float | None. |
m_flTWidth | 46 | 50 | +4 | float | For plats. |
m_flTLength | 47 | 51 | +4 | float | For plats. |
m_vecPosition1 | 48 | 52 | +4 | Vector | None. |
m_vecPosition2 | 51 | 55 | +4 | Vector | None. |
m_vecAngle1 | 54 | 58 | +4 | Vector | None. |
m_vecAngle2 | 57 | 61 | +4 | Vector | None. |
m_cTriggersLeft | 60 | 64 | +4 | int | trigger_counter only, # of activations remaining. |
m_flHeight | 61 | 65 | +4 | float | None. |
m_hActivator | 62 | 66 | +4 | EHANDLE | None. |
m_pfnCallWhenMoveDone | 64 | 68 | +4 | void (CBaseToggle::*)(void) | None. |
m_vecFinalDest | 65 | 70 | +5 | Vector | None. |
m_vecFinalAngle | 68 | 73 | +5 | Vector | None. |
m_bitsDamageInflict | 71 | 76 | +5 | int | DMG_ damage type that the door or tigger does. |
m_sMaster | 72 | 77 | +5 | string_t | If this button has a master switch, this is the targetname. A master switch must be of the multisource type. If all of the switches in the multisource have been triggered, then the button will be allowed to operate. Otherwise, it will be deactivated. |
HLSDK Reference
- cbase.h (line 505)